January 26, 2012

Battlezone (1980)

In my youth, many ages ago, I owned an original Game Boy, one of those big, black-and-green graphic relics of old. Of course I only owned a handful of games, one of which was deemed too violent for my age and consequentially banned from. And while I still hold on to several of these priceless games, both the original Game Boy and one game in particular went missing, lost to the four winds.

One day I'll send some young adventurer on a quest to find it.
The one classic I happen to be missing would happen to be the double pack Breakout/Battlezone. Breakout was straightforward and easy, thus boring and never played. Battlezone, however, was the boss of this duo. You took the perspective of a tank gunner, rotating the tank gun and moving forward and backward to evade fire from another tank or putting yourself in position to take one out. I can only imagine what this was like in the arcade cabinets; with the size of the screen of the Game Boy, it was easy to become entirely enveloped in the whole experience: watching the radar, hearing the warning that an enemy was in range, performing evasive maneuvers, taking cover behind some random geometric shape, and praying for that direct hit.

He's coming right for us!


As with other games of it's age, this game had no end, forever spitting enemy tanks your way until you eventually died on the battlefield. This only intensified the feeling of the game; the constant stream of enemies kept you on your toes and had you thinking about where the next guy was coming from and if you had run before they caught you by surprise with a clever flank or back stab. Hard to argue with a simple game that kept you busy while being pretty fun along the way.

Final Judgement: 8/10

On a side note: does Battlezone remind anyone of Space Paranoids from Tron? Or vise versa?

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